Virtual Reality and Education Laboratory
East Carolina University
Greenville, North Carolina USA


Index

Volume 1, number 1 - Volume 5, number 2

Note:  The Index for Volume 1, number 1 through Volume 5, number 2, was prepared by Dr. Lawrence Auld.

A-Mazing Maze, by Gene Hendershot 1-2 (6)

Adult Students' Reactions to Low-Cost VR, by Andreas Schaefer and Karsten Wassermann 1-3 (13)

Ainge, David

Grade-Six Students' Recall of Detail:  VR Compared with Photographs 1-4 (1)

Introducing Primary Students to VR With Virtus WalkThrough:  Two Pilot Studies 2-1 (10)

Introducing Primary Students to VR with Do 3D 4-3

Virtual Kits:  A Proposal for Helping Students to Construct Virtual Worlds 3-1

Virtual Reality in Australia 1-1 (3)

Andersen, Barbara A.
Educators and NCSA Collaborate on VR in Education 2-2 (13)
Art Studio, by Rex Zachary 3-3

Arts Education, by David Hervey 3-3

Ash, Jason

Space Travel 3-3
Auld, Lawrence
Changing Dimensions in System Interfaces 1-1 (5)

Differences Between 3D Computing and Virtual Reality 1-3 (17)

Escheresque Rooms 3-3

Including Text in Virtual Environments 3-1

South Greenville Elementary School's Second Virtual Reality Project, by Christine Stangel and Lawrence Auld 4-1

Bailey, Spence
Baseball Fundamentals 3-3
Barnes, Jennifer L.

Virtual Reality Pumpkin-Carving Lesson to Identify Spatial Shapes and 3-Dimensional Geometric Objects, by Jennifer L. Barnes and David C. Vinciguerra 6-1

Baseball Fundamentals, by Spence Bailey 3-3

Bevan, Mike

VRET '98:  International Conference and Exhibition, City University, London, UK - July 7-9, 1998 3-1
Bilia, Angela
VR and Creative Imagination:  Philosophical Aspects 3-2
Bisel, Fred
Virtual Reality and Schools Project Report 1-1 (8)
Blink 3D:  A Rapid Application Development Tool for Creating 3D Environments.  A Conversation with Clive Jackson, CEO and Founder of Pelican Crossing, Inc., by David C. Vinciguerra  6-2 (3)

Blinking History:  Lessons Learnt From a Virtual Heritage Project in Adobe Atmosphere That May Help Blink 3D Designers, by Erik Champion 6-2 (9)

Brown, David
Using Virtual Environments in Special Education, by John Cromby, Penny Standen, and David Brown 1-3, (1)
Brown, David J.
A Virtual Laser Physics Laboratory, by David J. Brown, Tassos A. Mikropoulos, and Steven J. Kerr 2-3 (3)
Callihan, Tammy
Houses With Elegant Interiors 3-3
Carey, Bruce
Ideas From New Zealand 1-4 (16)

VR in New Zealand 1-2 (4)

Cass, Mike
A Review of Experimental Research on Virtual Reality in Special Education:  The Status of the Dream, by Mike Cass and M. D. Roblyer 4-2
Champion, Erik

Blinking History:  Lessons Learnt From a Virtual Heritage Project in Adobe Atmosphere That May Help Blink 3D Designers 6-2 (9)

Changing Dimensions in System Interfaces, by Lawrence Auld 1-1 (5)

Christa McAuliffe Fellowship Features Virtual Reality, by Marcia J. Talkmitt 1-1 (5)

Common Fractions, by Lee Solomon 3-3

Costella, John P.

Virtual Reality at the University of Melbourne, Australia 1-3 (11)
Cox, Lynne
"Cruising Down the Nile"  4-3
Introduction to Virtual Reality Through Music 2-4 (4)
Creating 3-Dimensional Anaglyphic Interactive Virtual Environments with 3Space Assistant, by David C. Vinciguerra 6-1

Cromby, John
Using Virtual Environments in Special Education, by John Cromby, Penny Standen, and David Brown 1-3 (1)
"Cruising Down the Nile", by Lynne Cox 4-3

CyberSpace, North Carolina State Fair, 1997 2-2 (18)

Darrow, Melissa Salem

Increasing Research and Development of Virtual Reality in Education and Special Education:  What About Mental Retardation? 1-3 (5)
Dede, Chris 2-3 (12)

De Paepe, Tom

VLT:  A Virtual Environment for Learning Chinese, by Tom De Paepe, L. Ma, A. Heirman, B. Dessein, D. Vervenne, F. Vandamme, and C. Willemen 3-4
Designing Virtual Environments for Instruction: Concepts and Considerations, by Carola Salis and Veronica S. Pantelidis 2-4 (6)

Dessein, B.

VLT:  A Virtual Environment for Learning Chinese, by Tom De Paepe, L. Ma, A. Heirman, B. Dessein, D. Vervenne, F. Vandamme, and C. Willemen 3-4
Dickson, Stewart
Scientific Concretization; Relevance to the Visually Impaired Student 1-4 (9)
Didactics of Mathematics & Informatics in Education 2-4 (12)

Didactics of Mathematics and Informatics in Science Teaching 2-4 (12)

Differences Between 3D Computing and Virtual Reality, by Lawrence Auld 1-3 (17)

Downtown, by Torie Smoot 3-3

Educational Uses of Virtual Reality Technology:  Executive Summary, by Christine Youngblut 3-1

Educators and NCSA Collaborate on VR in Education, by Barbara A. Andersen, Carol Engelmann, and Elaine Westbrook 2-2 (13)

The Effect of Desktop VR on the Spatial Ability of Pre-Adolescents, by Tom Philleo 2-4 (17)

The Effects of Using Virtual Reality to Teach Students Computer Hardware:  Abstract, by William Travis 3-1

Engelmann, Carol

Educators and NCSA Collaborate on VR in Education 2-2 (13)
Escheresque Rooms, by Lawrence Auld 3-3

Evans, Alan D.

Experiencing a Real Exam In a Virtual World 1-3 (16)
Experiencing a Real Exam in a Virtual World, by Alan D. Evans 1-3 (16)

Faircloth, Will

Maze 3-3
Fifteen VR-Schools Teachers 1-2 (6)

French Room, by Janelle Thigpen 3-3

Gaddis, Tony

Haywood Community College's VR Lab Grows 1-3 (16)

Planning Your Virtual Reality Lab 1-2 (12)

Virtual Reality Taught at Haywood Community College 1-2 (10)

Gallo, Rich
Virtual Reality and Schools Project Report 1-1 (9)
Galloway, Michael
VRE and Neoterra Technologies 3-1
Grade-Six Students' Recall of Detail: VR Compared with Photographs, by David Ainge 1-4 (1)

Grassroots, a New Educational MOO, by Bob Zenhausern 1-2 (7)

GrassRoots, Catalyst for Change: A FAQ, Prepared by Ann K. Parsons and Bob Zenhausern 2-1 (15)

Grove, Jonathan

VR and History - Some Findings and Thoughts 2-1 (3)

VR in the United Kingdom:  A Greek History VR Project 1-2 (5)

Gunhouse, Glenn

    Using Blink 3D to Teach Medieval Church Decoration 6-2 (17)

Hamill, Debi
Virtual Reality and Schools Project Report 1-1 (8)
Hardware and Software
Software Mentioned in This Newsletter 1-1 (9)

Hardware and Software Mentioned in This Newsletter 1-2 (11)

Hardware Mentioned in This Issue 1-3 (18)

Software Mentioned in This Issue 1-3 (18)

VR Hardware Mentioned in This Issue 1-4 (18)

VR Software Mentioned in This Issue 1-4 (18)

Virtual Reality Hardware and Software Mentioned in This Issue 2-1 (19)

Hardware and Software Mentioned in This Issue 2-4 (12)

Haywood Community College's VR Lab Grows, by Tony Gaddis 1-3 (16)

Heirman, A.

VLT:  A Virtual Environment for Learning Chinese, by Tom De Paepe, L. Ma, A. Heirman, B. Dessein, D. Vervenne, F. Vandamme, and C. Willemen 3-4
Hendershot, Gene
A-Mazing Maze 1-2 (6)
Hervey, David
Arts Education 3-3
Historic Murfreesboro Project, by Lynn Norris 1-3 (9)

Hopkins, Scott

Transportation 3-3
Houses With Elegant Interiors, by Tammy Callihan 3-3

Ideas From New Zealand, by Bruce Carey 1-4 (16)

"Immersing" Students in the Curriculum, by Ray Krenek 4-1

In Search of the Virtual Class - Book Review, by Veronica S. Pantelidis 1-2 (4)

Including Text in Virtual Environments, by Lawrence Auld 3-1

Increasing Research and Development of Virtual Reality in Education and Special Education: What About Mental Retardation?, by Melissa Salem Darrow 1-3 (5)

Inexpensive and Potentially Effective Virtual Realty Hardware P5 Virtual 3D Controller, by David Vinciguerra 5-2

Initial Thoughts on Using Virtus WalkThrough Pro, by John Ouellette 1-2 (11)

Introducting Students to VR Using Internet Space Builder, by David Vinciguerra 5-1

Introducing Primary Students to VR with Virtus WalkThrough: Two Pilot Studies, by David Ainge 2-1 (10)

Introducing Primary Students to VR with Do 3D, by David Ainge 4-3

Introduction to Virtual Reality Through Music, by Lynne Cox 2-4 (4)

Is VR Really Useful In the Schools??? or How to Plug It In???, by Andreas Schaefer 1-3 (10)

Kerr, Steven J.

A Virtual Laser Physics Laboratory, by David J. Brown, Tassos A. Mikropoulos, and Steven J. Kerr 2-3 (3)
King, Gloria R.
Science Fair Award for VR Project 1-2 (10)
Krenek, Ray
"Immersing" Students in the Curriculum 4-1
Leone, John
Text-Based VR:  Thoughts After Visiting Alaska (Virtually) 1-3 (9)
A Low Cost Virtual Reality Lab Solution - A Student Test Lab, by Pylypiw, Debra S.
 

Ma, L.

VLT:  A Virtual Environment for Learning Chinese, by Tom De Paepe, L. Ma, A. Heirman, B. Dessein, D. Vervenne, F. Vandamme, and C. Willemen 3-4
Making a Place, by David Warlick 1-2 (11)

Materials Available From VREL 1-1 (6)

Maze, by Will Faircloth 3-3

McLendon, Janet

Virtual Reality and Schools Project Report 1-1 (7)
Mikropoulos, Tassos A.
Virtual Geography 2-2 (3)

A Virtual Laser Physics Laboratory, by David J. Brown, Tassos A. Mikropoulos, and Steven J. Kerr 2-3 (3)

Virtual Reality in Greece 1-1 (4)

Moshell, J. Michael
Virtual Environments for Learning:  A Special Issue of PRESENCE 2-4 (3)
MundoHispano, by Lonnie Turbee 1-2 (8)

Nemire, Ken

Virtual Environment Science Laboratory (VESLTM) 1-2 (9)
Norris, Lynn
Historic Murfreesboro Project 1-3 (9)
North Carolina Competency-Based Curriculum Objectives and Virtual Reality: Communication Skills, Science, and Social Science, by Veronica S. Pantelidis 2-2 (14)

North Carolina Competency-Based Curriculum Objectives and Virtual Reality: Mathematics, by Veronica S. Pantelidis 2-3 (9)

North Carolina State Fair, 1997, The CyberSpace 2-2 (18)

Osberg, Kimberley M.

Virtual Reality and Education:  Where Imagination and Experience Meet 1-2 (1)
Ouellette, John
Initial Thoughts on Using Virtus WalkThrough Pro 1-2 (11)
Pantelidis, Veronica S.
Book Review:  Tiffin, John, and Lalita Rajasingham. In Search of the Virtual Class 1-2 (4)

Designing Virtual Environments for Instruction:  Concepts and Considerations, by Carola Salis and Veronica S. Pantelidis 2-4 (6)

North Carolina Competency-Based Curriculum Objectives and Virtual Reality:  Communication Skills, Science, and Social Science 2-2 (14)

North Carolina Competency-Based Curriculum Objectives and Virtual Reality:  Mathematics 2-3 (9)

Reasons to Use Virtual Reality in Education 1-1 (9)

South Greenville Elementary School Virtual Reality Project, by Christine Stangel and Veronica S. Pantelidis 2-4 (13)

Suggestions on When to Use and When Not to Use Virtual Reality in Education 2-1 (18)

Using Virtual Reality to Teach Local History 1-3 (15)

Virtual Reality (VR) As an Instructional Aid:  A Model for Determining When to Use VR 3-1

Virtual Reality in Education & Training '97 (VRET '97) June 24-26, Loughborough University, Loughborough, UK 2-4 (11)

Parsons, Ann K.
GrassRoots, Catalyst for Change:  A FAQ, Prepared by Ann K. Parsons and Bob Zenhausern 2-1 (15)
Philleo, Tom
The Effect of Desktop VR on the Spatial Ability of Pre-Adolescents 2-4 (17)
Planning Your Virtual Reality Lab, by Tony Gaddis 1-2 (12)

Pool Safety, by Lee Solomon 3-3

A Preferable Pedagogic Mission of Using Virtual Reality (VR) in Schools' Curricula:  An Imen-Delphi (ID) Exercise With a Group of Scholars and Developers, by Aviva Sharbat 3-1

QuickTime VR and English as a Second Language, by Bob Trueman 1-4 (13)

Pylypiw, Debra S.

          A Low Cost Virtual Reality Lab Solution - A Student Test Lab

Rajasingham, Lalita

In Search of the Virtual Class, by John Tiffin and Lalita Rajasingham. Book Review by Veronica S. Pantelidis1-2 (4)
Reasons to Use Virtual Reality in Education, by Veronica S. Pantelidis 1-1 (9)

A Review of Experimental Research on Virtual Reality in Special Education:  The Status of the Dream, by Mike Cass and M. D. Roblyer 4-2

Riner, Reed D.

Solar System Simulation 2-3 (12)
Roblyer, M D.
A Review of Experimental Research on Virtual Reality in Special Education:  The Status of the Dream, by Mike Cass and M. D. Roblyer 4-2
Rose, Bob
Rules of the Road 3-3

Virtual Chess 3-3

Rules of the Road, by Bob Rose 3-3

Salis, Carola

Designing Virtual Environments for Instruction:  Concepts and Considerations, by Carola Salis and Veronica S. Pantelidis 2-4 (6)
Schaefer, Andreas
Adult Students' Reactions to Low-Cost VR 1-3 (13)

Is VR Really Useful In the Schools??? or How to Plug It In??? 1-3 (10)

Science Fair Award for VR Project, by Gloria King 1-2 (10)

Scientific Concretization; Relevance to the Visually Impaired Student, by Stewart Dickson 1-4 (9)

Sharbat, Aviva

A Preferable Pedagogic Mission of Using Virtual Reality (VR) in Schools' Curricula:  An Imen-Delphi (ID) Exercise With a Group of Scholars and Developers 3-1
Smoot, Torie
Downtown 3-3
Software, see Hardware and Software

Solar System Simulation, by Reed D. Riner 2-3 (12)

Solomon, Lee

Common Fractions 3-3

Pool Safety 3-3

South Greenville Elementary School Virtual Reality Project, by Christine Stangel and Veronica S. Pantelidis 2-4 (13)

South Greenville Elementary School's Second Virtual Reality Project, by Christine Stangel and Lawrence Auld 4-1

Space Travel, by Jason Ash 3-3

Standen, Penny

Using Virtual Environments in Special Education, by John Cromby, Penny Standen, and David Brown 1-3 (1)
Stangel, Christine
South Greenville Elementary School Virtual Reality Project, by Christine Stangel and Veronica S. Pantelidis 2-4 (13)

South Greenville Elementary School's Second Virtual Reality Project, by Christine Stangel and Lawrence Auld 4-1

Stock, Juanita Keller
Virtual Reality Brings Literature to Life at Haywood Community College 1-4 (8)
Suggestions on When to Use and When Not to Use Virtual Reality in Education, by Veronica S. Pantelidis 2-1 (18)

Talkmitt, Marcia J.

Christa McAuliffe Fellowship Features Virtual Reality 1-1 (5)

VESAMOTEX--Virtual Education Science and Math of Texas 1-4 (5)

Technological Diagnostic Learning Centers, by Marion J. Wolsey 2-2 (8)

Text-Based VR: Thoughts After Visiting Alaska (Virtually), by John Leone 1-3 (9)

Thigpen, Janelle

French Room 3-3
3rd Panhellenic Conference with International Participation 2-4 (12)

Tiffin, John

In Search of the Virtual Class, by John Tiffin and Lalita Rajasingham. Book Review by Veronica S. Pantelidis 1-2 (4)
Transportation, by Scott Hopkins 3-3

Travis, William

The Effects of Using Virtual Reality to Teach Students Computer Hardware:  Abstract 3-1
Trueman, Bob
QuickTime VR and English as a Second Language 1-4 (13)

Virtual Reality Becomes Reality 1-1 (2)

Turbee, Lonnie
MundoHispano 1-2 (8)
Using Blink 3D to Teach Medieval Church Decoration, by Glenn Gunhouse 6-2 (17)

Using Virtual Environments in Special Education, by John Cromby, Penny Standen, and David Brown 1-3 (1)

Using Virtual Reality to Teach Local History, by Veronica S. Pantelidis 1-3 (15)

Vandamme, F.

VLT:  A Virtual Environment for Learning Chinese, by Tom De Paepe, L. Ma, A. Heirman, B. Dessein, D. Vervenne, F. Vandamme, and C. Willemen 3-4
Velez Jahn, Gonzalo
Virtual Reality - Its Coming Challenge to Education 1-3 (12)
Vervenne, D.
VLT:  A Virtual Environment for Learning Chinese, by Tom De Paepe, L. Ma, A. Heirman, B. Dessein, D. Vervenne, F. Vandamme, and C. Willemen 3-4
VESAMOTEX--Virtual Education Science and Math of Texas, by Marcia Talkmitt 1-4 (5)

Vinciguerra, David C.

Blink 3D:  A Rapid Application Development Tool for Creating 3D Environments.  A Conversation with Clive Jackson, CEO and Founder of Pelican Crossing, Inc.  6-2 (3)

Creating 3-Dimensional Anaglyphic Interactive Virtual Environments with 3Space Assistant 6-1

          Introducing Students to VR Using Internet Space Builder 5-1

          Inexpensive and Potentially Effective Virtual Realty Hardware P5 Virtual 3D Controller  5-2

Virtual Reality Pumpkin-Carving Lesson to Identify Spatial Shapes and 3-Dimensional Geometric Objects, by Jennifer L. Barnes and David C. Vinciguerra 6-1

Virtual Chess, by Bob Rose 3-3

Virtual Environment Science Laboratory (VESLTM), by Ken Nemire 1-2 (9)

Virtual Environments for Learning: A Special Issue of PRESENCE, by J. Michael Moshell and William Winn, Editors 2-4 (3)

Virtual Geography, by Tassos A. Mikropoulos 2-2 (3)

Virtual Kits:  A Proposal for Helping Students to Construct Virtual Worlds, by David Ainge 3-1

Virtual Language and Culture Reality (VLCR), by Peter Zohrab 1-4 (14)

A Virtual Laser Physics Laboratory, by David J. Brown, Tassos A. Mikropoulos, and Steven J. Kerr  2-3 (3)

Virtual Reality and Education: Where Imagination and Experience Meet, by Kimberley M. Osberg 1-2 (1)

Virtual Reality and Education Association 2-4 (5)

Virtual Reality and Education Laboratory 1-1 (1)

Virtual Reality and Schools Project 1-1 (7)

Virtual Reality and Schools Project Reports 1-1 (7)

Virtual Reality (VR) As an Instructional Aid:  A Model for Determining When to Use VR, by Veronica S. Pantelidis 3-1

Virtual Reality at the University of Melbourne, Australia, by John P. Costella 1-3 (11)

Virtual Reality Becomes Reality, by Bob Trueman 1-1 (2)

Virtual Reality Brings Literature to Life at Haywood Community College, by Juanita Keller Stock 1-4 (8)

Virtual Reality Concentration in MAEd Program 1-4 (19)

Virtual Reality in Australia, by David Ainge 1-1 (3)

Virtual Reality in Education & Training '97 (VRET '97) June 24-26, Loughborough University, Loughborough, UK, by Veronica S. Pantelidis 2-4 (11)

Virtual Reality in Greece, by Tassos A. Mikropoulos 1-1 (4)

Virtual Reality - Its Coming Challenge to Education, by Gonzalo Velez Jahn 1-3 (12)

Virtual Reality Pumpkin-Carving Lesson to Identify Spatial Shapes and 3-Dimensional Geometric Objects, by Jennifer L. Barnes and David C. Vinciguerra 6-1

Virtual Reality Taught at Haywood Community College, by Tony Gaddis 1-2 (10)

Virtually Experienced! A One-Month Practicum at VREL, May 2-June 1, 1995, by Karsten Wassermann 1-1 (6)

Virtus Player and Virtus WalkThrough VRML 1-2 (8)

VLT:  A Virtual Environment for Learning Chinese, by Tom De Paepe, L. Ma, A. Heirman, B. Dessein, D. Vervenne, F. Vandamme, and C. Willemen 3-4

VR and Creative Imagination:  Philosophical Aspects, by Angela Bilia 3-2

VR and History - Some Findings and Thoughts, by Jonathan Grove 2-1 (3)

VR in New Zealand, by Bruce Carey 1-2 (4)

VR in the United Kingdom: A Greek History VR Project, by Jonathan Grove 1-2 (5)

VRE and Neoterra Technologies, by Michael Galloway 3-1

VREA 2-4 (16)

VRET '98:  International Conference and Exhibition, City University, London, UK - July 7-9, 1998, by Mike Bevan 3-1

Warlick, David

Making a Place 1-2 (11)
Wassermann, Karsten
Adult Students' Reactions to Low-Cost VR 1-3 (13)

Virtually Experienced!  A One-Month Practicum at VREL, May 2-June 1, 1995 1-1 (6)

Westbrook, Elaine
Educators and NCSA Collaborate on VR in Education 2-2 (13)
Willemen, C.
VLT:  A Virtual Environment for Learning Chinese, by Tom De Paepe, L. Ma, A. Heirman, B. Dessein, D. Vervenne, F. Vandamme, and C. Willemen 3-4
Winn, William
Virtual Environments for Learning:  A Special Issue of PRESENCE 2-4 (3)
Wolsey, Marion J.
Technological Diagnostic Learning Centers 2-2 (8)
Youngblut, Christine
Educational Uses of Virtual Reality Technology:  Executive Summary 3-1
Zachary, Rex
Art Studio 3-3
Zenhausern, Bob
Grassroots, A New Educational MOO 1-2 (7)

GrassRoots, Catalyst for Change:  A FAQ, Prepared by Ann K. Parsons and Bob Zenhausern 2-1 (15)

Zohrab, Peter
Virtual Language and Culture Reality (VLCR) 1-4 (14)


Dr. Lawrence Auld is the retired Co-Director of the Virtual Reality and Education Laboratory, College of Education, East Carolina University, Greenville, North Carolina 27858-4353 USA


Copyright © 2008 by the Virtual Reality and Education Laboratory, East Carolina University.


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